These past few weeks, I’ve been playing a really fun video game called ‘Overcooked’. It’s a local co-op game (which means you can play two players on one keyboard) where we are chefs and we serve food to the customers… It’s a pretty simple game, kinda like Diner Dash or Hotel Mania where you need to have super fast reflex in order to serve the crazy amount of customers you’re serving. But the standout of this particular game is its cooperative nature.
This game requires you to play 2 to 4 players. Well you can play alone but in the game, you still have to switch between 2 chefs, so yea, more than 1 player recommended. All players are given the same abilities. There is no cooperation if you’re given the exact same abilities, right? Well, the secret of its cooperative nature is actually in the level design.